Detroit: Become Human is an upcoming action-adventure game developed by Quantic Dream and published by Sony Interactive Entertainment for the PlayStation 4. The game will be released worldwide on 25 May 2018. The plot revolves around three androids: Kara, who escapes the factory she was made in to explore her newfound sentience; Connor, whose job it is to hunt down deviant androids; and Markus, who devotes himself to releasing the androids from servitude. They may survive or perish depending on dialogue choices that shape the story as customized by the player.
Detroit: Become Human is derived from Quantic Dream's 2012 tech demo Kara. Valorie Curry returns to reprise the title role. To research the setting, the developers visited Detroit, Michigan. Quantic Dream built a new engine to complement the game and cast hundreds of actors from Los Angeles, London and Paris before commencing the process of shooting and animation. The 2,000-page script took director David Cage more than two years to write. Philip Sheppard, Nima Fakhrara, and John Paesano composed the score for Kara, Connor, and Markus, respectively.
Detroit: Become Human is an action-adventure game played from a third-person view, which is subject to a set and controllable perspective. There are multiple playable characters in the game who can die as the story continues without them; as a result, there is no "game over" message following a character's death. The story will branch out depending on which choices are made. The player will be able to rewind to certain points in the story to reshape decisions in the event of regret. On occasion, the more information one collects within an allotted time, the greater the chance of success will be in deciding a course of action. Obtaining clues allows the player to reconstruct and replay the events that occurred, or avail them of set procedures like patrol routes; this can be done by highlighting and analysing the environment with augmented vision.
Playable characters Kara is a newly created android with artificial consciousness who discovers how it is to live among humans and struggles to find her place in a world where androids are still not conscious and utilised as servants. Connor is an advanced police model android tasked with hunting down androids that have mysteriously deviated from their programmed behaviours. Markus is an android who takes it upon himself to free others like him from bondage.
➜ Welcome to Kojack’s Good, Bad, Ugly Series: In this series I explore choices based games different choices through the morality of what’s good, bad or sometimes even ugly decisions.
If you enjoy games like Heavy Rain, Beyond Two Souls, Until Dawn, Hidden Agenda, Life Is Strange, Telltales Walking Dead, Minecraft, Wolf Among Us & Tales From Borderland then you’ll enjoy my playthroughs of complex moral driven narrative games.
GBU Review: I review my many playthroughs as well as other youtubers playthrough to give in depth theory on the characters, stories and choices.
Good: I try my best to minimize any damage to family and friends
Bad: I try my best to be a duche not always possible but very funny to see when it happens
Ugly: In this choice I let time run out on my time options and see what havok I bring. I do have to make some choices but overall I let time choose for me. This is sometime referred to as Silent Choices.